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Description
Java For Artists:
The Art, Philosophy, And Science Of Object-Oriented Programming towers
head and shoulders above ordinary introductory Java texts in its comprehensive
coverage and audacious style. Java For Artists is the only book of its
kind that succinctly address the art, philosophy, and science of Java
and object-oriented programming. The authors, both certified Java developers,
are uniquely qualified to present material other books shy away from or
ignore completely. Java For Artists will help you smash through the barriers
preventing you form mastering the complexities of object-oriented programming
in Java. Start taming complexity now! Read Java For Artists today - energize
your programming skills for life!
Features and Benefits
- Supercharge your
creative energy by recognizing and utilizing the power of the "flow"
- Learn a development
cycle you can actually use at work
- Comprehensive programming
project walk-through shows you how to apply the development cycle
- Project Approach
Strategy helps you maintain programming project momentum
- Java Student Survival
Guide helps you tackle any project thrown at you
- Apply real-world
programming techniques to produce professional code
- In-depth coverage
of arrays eliminates their mystery
- Create complex
GUIs using Swing components
- Learn the secrets
of thread programming to create multi-threaded applications
- Master the complexities
of Java generics and learn how to create generic methods
- Discover three
object-oriented design principles that will greatly improve your software
architectures
- Learn how to design
with inheritance and composition to create flexible and reliable software
- Create well-behaved
Java objects that can be used predictably and reliably in Java applications
- Master the use
of the singleton, factory, model-view-controller, and command software
design patterns
- Reinforce your
learning with the help of chapter learning objectives, skill-building
exercizes, suggested projects, and self-test questions
- Packed with 134
tables, 477 figures, and 410 code examples containing over 7500 lines
of code
- All code examples
were compiled, executed, and tested before being used in the book to
ensure quality
- And much, much,
more...!
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